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Need for Speed ProStreet (2007) Highly Compressed
Need for Speed ProStreet Highly Compressed
Need for speed: Procrast has taken the series in a different direction of the gameplay. All racing in ProStreet is completely off-track, making the first game in the ProStreet series because of Need for Speed II, which does not play illegal racing. Performance tuning has been enhanced compared to previous versions, especially AutoContact. Unlike carbon, where only somebody kits can be automatically propagated, it can now be applied to all body kits, including stock bumpers and wide body kits. In addition, some adjustments through auscultate affect the car's aerodynamics. Compared to pre-requisite, compared to playing a game, there is a detailed loss modeling feature for the speed of the damaged speed, where the damage is relatively low or non-existent. The new damage system introduces a greater depth of damage, where in the world of sports, there is the ability to incinerate car pieces such as hood, bumper, side view mirror, light loss, or cosmetic damage due to heavy damage A car reduces performance, and even after the impact is the ability to the total car.
Customization :
Players are the decals, vinyl and paint colors of all types, similar to previous games in the series. Extra additional have also been added. There are many variations in the body of the players, such as rim, hood, body kit, escape tips, spoiler and spoon for the roof. The AutoScult Function, which was introduced in Speed: Carbon for the first time, appears in Prakrt and plays an important role in terms of car performance. Although there are more parts to car carving, the method of auto-sculpture is the same for the most part. Bonnet, Roof Spad, Front Bumper and Spoiler can change the performance of the car in a race. Auto-farming can affect everyone from running a car to its aerodynamic weight. ProStreet now allows the player to modify the stock and wide-body kit, as well as the hood, roof deck, wheels, spoiler, etc. A new feature called Windtunnel has been introduced in versions of PCs, PlayStation 3 and Xbox 360 games. It is not available in Wii and PlayStation 2 versions. Windtunnel, with Autosculpt, can affect the performance of the car.
Online :
Online modes do not appear in the PlayStation 2 and Wii editions. Although the PlayStation Portable, Nintendo DS, Xbox 360, PlayStation 3 and Windows PC versions have online modes. Unlike the previous requirement of Speed Titles, it is much more integrated in the game; While a player is connected to the Internet and has logged in, his game entry will be registered for the purpose of online leaderboards. The car made to the measure of a player can also be shared online through a plan, with which credit is given to the creditor, as long as his car is used for classification tables. The online features have been closed.
System Requirements :
- CPU SPEED: 2.8 GHz (3.0 GHz or higher for Vista)
- RAM: 512 MB (Windows Vista requires 1GB RAM)
- OS: Windows XP/Vista/7
- VIDEO CARD: NVIDIA GeForce FX 5950 greater
- DIRECTX VERSION: 9.0c (included)
- SOUND CARD: Yes
- FREE DISK SPACE: 8.1 GB
- DVD-ROM: 8X speed DVD-ROM.
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