FARCRY 2 High compressed Pc Game

Far Cry 2 is a continuation of the original Far Cry. The game offers an open experience. Players can ally themselves with one or more factions and advance in the world of the game and missions to their liking, which results in a non-linear game style, commonly called sandbox mode, which allows the player to progress to your rhythm and in time. So they choose them. Players can use a variety of vehicles, including cars, trucks, boats, and paragliders, to travel in the 50-square-kilometer play area. The game styles range from frontal attacks to infiltrations and sneak murders. The game takes place in an extensive African landscape, with land that goes from the desert to the savanna and the jungle. Several factions and vehicles are presented; Enemies include human mercenaries. There is a dynamic climate system that has a day-night cycle and different climatic conditions such as storms and strong winds. The time of day also influences the behavior of the AI, in terms of surveillance and aggressiveness of the enemy; For example, an enemy may have a slightly higher awareness during the night, but not being able to see the player hiding, while during the hot day, enemies may be sitting in the shade in groups but easily locate the player remotely. The health bar represents the health of the protagonist that is divided into five segments, each one automatically fills up if it is not used up and the player finds the cover for a few seconds. Players have a limited number of syringes that can be used at any time to completely restore the health bar. They are available in first aid boxes around the world, especially in guard posts. When approaching death, the character must perform first aid, for example, removing the bullets with pliers or shooting crooked or broken fingers.

Weapons :

The player has access to a vast arsenal of real-world weapons, including pistols, combat rifles, shotguns, sniper rifles, rocket launchers, pistols, and light machine guns. The game divides these weapons into three inventory slots, each with a specific list of assigned weapons. In addition to the three types of selectable weapons, a machete is still used, which can be used to execute enemies and the player can carry a large number of grenades and Molotov cocktails. All weapons in the game are "mirrored", with ejection ports, loading handles and other user-controlled parts on the left side; The only exception is handguns that are ejected to the right. Some additional changes are made in some, such as Ithaca 37 which has a side discharge port. An important feature of the game is that these weapons degrade over time. Weapons get dirty and tend to get stuck and become completely unusable. The player can purchase weapons from several armories, which provide an unlimited supply of serviceable weapons, as well as manuals to improve the reliability and accuracy of the weapon. It is possible to unlock more weapons in the Weapons Store by performing missions related to the destruction of the arms convoys of the competitors for the owner of the weapons store. Weapons can also be removed from fallen enemies, but they are still in their most degraded state and can only be used for a short time before being blocked and eventually completely broken. The game features realistic features such as weapon degradation and a dynamic weather system. The player can mark certain elements and locations, such as cars, sniper towers, ammunition collections, and buildings so that they can be monitored on their map. When the vehicles are damaged, the player must perform a brief repair animation involving the tightening of one of the radiator bolts, heads or any other internal part using a ratchet. The player must also deal with different levels of malaria. Every 30 to 40 minutes in real time, the player must take a pill to fight against the blinding and life-threatening effects of the disease. The Dunia engine allows complex sequences and events during the game, with day and night cycles, as well as the regeneration of trees and vegetation. A single fire propagation mechanism, which allows a small fire to spread and possibly cause large fires, can be used to benefit the player during the fight or against the player. The behavior of the fire depends on factors such as wind speed, direction, rainfall and the type of vegetation. For example, a fire may not spread as easily in a lush and humid jungle environment compared to dry, grassy plains and savannahs. Several species of animals can be found in the game and can distract the enemy and make him notice the presence of the player. All large game animals are grazed herbivores, such as zebra, wildebeest, gazelle, buffalo, impala, and gemsbok. You can also find pets such as goats and chickens. None of the wild animals in the game represents a direct threat to the player. The enemies found speak two African languages, Afrikaans and Zulu.


Far Cry 2's multiplayer mode lasts the dynamic elements of the game for the single player and provides a game as accessible as possible so that it is available at all levels of skill and account in the design your own maps in the map editor. He also understood the great name of vehicles. Online matches can be organized for up to 16 players. The game's expedition features four modes, namely: Deathmatch, Team Deathmatch, Capture the Diamond and Uprising. Survey mode provides a variant of the node capture match including a captain for each team. Only captains can capture the points on the map and a team has to clear the enemy captain after capturing all points to win the round.
The multiplayer game is based on the classes, with six classes available. The Excelle in melee combat and ambush with shotguns; the Rebel uses explosives and fires with flamethrowers and rocket launchers; the shooter provides great firepower with light machine guns and rocket launchers, and saboteur uses stealthy and silenced weapons. Each class can choose the appropriate main weapon and sidearm, as well as explosives such as fragmentation grenades or Molotov cocktails. Players can unlock more powerful weapons within each class by spending up to three "blood diamonds" in one class. Diamonds are obtained through experience points to four other players and achieve goals. Possible improvements for individual weapons within a class include user manuals, maintenance manuals, and bandoliers. The multiplayer mode has a scoring system that awards points for enemy players, revive friendly players, capture control points and capture diamonds.

 System Requirements 

  • CPU: 3.2GHz Pentium 4, Pentium D 2.66 GHz, AMD Athlon 64 3500+ or better
  • CPU SPEED: 3.2 GHz
  • RAM: 1 GB
  • OS: Windows XP/Vista
  • VIDEO CARD: 256 MB video card with Shader model 3 
  • 3D: Yes
  • Hardware T&L: Yes